Data Transmission with Delphi (Part 3: Transmitting and Interpreting Data)
In this blog post I will continue with arrays in communicating cross-platform via DLLs.
In this blog post I will continue with arrays in communicating cross-platform via DLLs.
In this blog post I will continue with arrays in communicating cross-platform via DLLs.
In this blog post I will start to describe the data structures and the use of pointers in communicating cross-platform via DLLs.
The Sieve of Eratosthenes is a very fast, but memory intensive algorithm to find the primes under a given value.
In this blog post I will continue to describe the process to develop a solution in Delphi using the Active Object Design Pattern. Specifically, we will see h...